2 new special URLs in MEDIA > Change texture.Glow maps accessible in the MEDIA > Change texture. Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian Bugfix: GLB models without index buffers are now correctly loaded Bugfix: GLB models with lines are now correctly loaded Bugfix: GLB models using colour-per-vertex are now correctly loaded now renders all child layers when the active layer is a container layer Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures. Model textures are now rendered as thumbnails in the MEDIA > Change texture. Number of textures per layer increased from 4 to 5 2 new special URLs in MEDIA > Change texture. 5 new effects: ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly 1 new property in sketch layer: Escalator speed 2 new properties in model layer: Glow & Joint explosion 3 new properties in camera layer: Glow intensity, Glow range & Glow colour Glow checkbox in Layer > Active layer properties. Glow icon on model thumbnails in file dialog Support for GLB models with animated morph targets Support for GLB models with metalness maps Support for GLB models with roughness maps Support for GLB models with ambient occlusion maps This controls which aspects of the animation are imported. dialog has 3 new checkboxes: Translation, Rotation and Scale. Glow maps accessible in the MEDIA > Change texture. Note: Limited functionality in demo version. Watch the video tutorials and learn new tricks!īluffTitler installer comes with hundreds of ready to use templates.Ĭomplex 3D rendering techniques like depth of field, displacement mapping, and cube mapping are offered as to easy to use effects.Įxport your title as a video file (MP4, AVI) or as numbered frames (JPG, PNG) in any resolution, framerate, compression, and with or without alpha channel.Įffects that can be created with BluffTitler include: BluffTitler uses state of the art 3D game technology (DirectX 11) to render your animations in realtime.
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